Club Resources
Our goal is to expose our Fresno Unified students to as many STEAM resources and activities as possible. This way, our students will explore many career opportunities and learn many skills. We focus on the fundamentals of Coding/Programming, Robotics, 3D Printing, and Design.
Code Clubs STEAM/STEM Resources
Coding
Code.org is a nonprofit organization dedicated to expanding access to computer science education and increasing participation by women and underrepresented minorities. Here are some key uses of Code.org:
- Educational Courses: Code.org offers a variety of free courses for students from kindergarten through high school.
- Hour of Code: This is a global movement that introduces millions of students to one hour of computer science and computer programming.
- Interactive Learning: The platform uses interactive tutorials and projects to teach coding in a fun and hands-on way.
Code.org aims to make computer science a fundamental part of the education system, ensuring that every student has the opportunity to learn this critical skill.
Microsoft MakeCode is a free, online platform designed to help people of all ages learn to code. It offers a variety of tools and environments for creating projects, including:
- Game Development: You can build retro-style arcade games using block-based coding or more advanced languages like JavaScript and Python.
- Hardware Programming: MakeCode supports devices like the micro:bit, Circuit Playground Express, and LEGO MINDSTORMS, allowing you to write code that interacts with physical hardware.
- Minecraft Modding: You can create mods for Minecraft, adding new features and customizations to the game.
MakeCode is designed to be accessible for beginners while also offering advanced features for more experienced coders. It provides a fun and interactive way to learn coding concepts through hands-on projects and tutorials.
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Robotics
The Edison robot is a versatile and affordable programmable robot designed for STEM education. Here are some key uses and features:
- Educational Tool: Edison is designed to teach coding and robotics to students from ages 4 to 16. It helps develop computational thinking and programming skills in a hands-on way.
- Programming Languages: Edison can be programmed using various languages, including EdBlocks (block-based coding), EdScratch (a hybrid of Scratch and block-based coding), and EdPy (Python).
- Sensors and Outputs: The robot is equipped with sensors that can detect light, sound, and obstacles. It also has motors, LEDs, and a buzzer, allowing it to interact with its environment in various ways.
- Compatibility: Edison is compatible with LEGO bricks, making it easy to integrate into creative engineering projects.
- Interactive Learning: The robot can be programmed to perform tasks like line tracking, obstacle avoidance, and responding to claps, providing a fun and interactive learning experience.
Edison is a powerful tool for bringing coding and robotics to life in the classroom or at home.
The LEGO Education SPIKE Prime is a comprehensive STEAM learning tool designed for middle school students. Here are some key uses and features:
- Educational Focus: SPIKE Prime is designed to engage students in hands-on learning in science, technology, engineering, arts, and mathematics (STEAM).
- Programming: SPIKE Prime can be programmed using the LEGO Education SPIKE App, which supports both block-based coding (similar to Scratch) and Python for more advanced user.
- Sensors and Motors: The set includes various sensors (like color, distance, and force sensors) and motors, allowing students to build and program robots that can interact with their environment.
- Hands-On Learning: SPIKE Prime comes with a variety of LEGO Technic elements, enabling students to build creative and functional models.
- Curriculum Integration: The SPIKE Prime set is aligned with educational standards and includes lesson plans and resources for teachers to integrate into their curriculum.
These features make SPIKE Prime a powerful tool for bringing STEAM education to life in the classroom.
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3D Design & Printing
Tinkercad is a free, online 3D design and modeling tool that is widely used for educational purposes. Here are some key uses and features:
- 3D Design: Tinkercad allows users to create 3D models using a simple, intuitive interface.
- Electronics: The platform includes a circuit design feature where users can create and simulate electronic circuits.
- Codeblocks: Tinkercad offers a block-based coding environment where users can create dynamic, parametric designs.
- Educational Resources: Tinkercad provides a variety of tutorials, lesson plans, and projects to help educators integrate it into their curriculum.
- 3D Printing: Models created in Tinkercad can be exported in various formats suitable for 3D printing.
Tinkercad is a versatile tool that supports creativity and learning in 3D design, electronics, and coding.
Onshape is a powerful, cloud-based CAD (Computer-Aided Design) platform used for creating 3D models and managing design data. Here are some key uses and features:
- Cloud-Based Collaboration: Onshape is entirely cloud-based, allowing multiple users to work on the same project simultaneously from any device with internet access.
- 3D Modeling: Onshape provides robust tools for creating detailed 3D models.
- Data Management: Onshape includes built-in data management features, eliminating the need for separate PDM (Product Data Management) systems.
- Educational Resources: Onshape offers a variety of learning resources, including self-paced courses, tutorials, and a comprehensive learning center.
- Integration and Customization: Onshape supports integration with other software tools and allows for customization through its API.
Onshape is a versatile tool that supports collaborative design and efficient data management, making it a popular choice for both educational and professional use.
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Game Base Learning
Minecraft Education Edition
Minecraft Education Edition is a game-based learning platform that promotes creativity, collaboration, and problem-solving in an immersive digital environment. Here are some key uses and features:
- Curriculum Integration: Minecraft Education offers over 600 standards-aligned lessons across various subjects, including history, chemistry, sustainability, and foreign languages. Educators can map lessons directly to specific learning outcomes and curriculum standards.
- Interactive Learning: The platform includes pre-built lesson plans, build challenges, and immersive worlds that engage students in hands-on learning. These activities help students develop critical thinking and collaboration skills.
- Coding and Computer Science: Minecraft Education supports coding education through tools like Code Builder, which integrates with platforms like MakeCode and Tynker. Students can learn to code by creating and modifying their own Minecraft worlds.
- Digital Citizenship: Lessons like CyberSafe: Good Game teach students about online safety and digital citizenship, helping them navigate the digital world responsibly.
- Global Community: Minecraft Education connects educators and students worldwide, allowing them to share knowledge and collaborate on projects.
Minecraft Education Edition is a versatile tool that makes learning engaging and fun, fostering a wide range of skills in students.